In the second episode of my latest tutorial series, we explore the Apple Developer Enterprise program and how you can handle in-app updates when self-hosting your organizations in-house iOS, watchOS and tvOS apps.
[Read more…] about Episode 2 of “Byte-Sized Mobile Dev Tips” is Now Available
Xamarin
Introducing the “Byte-Sized Mobile Dev Tips” Video Series
I’m happy to announce a new video series I’m making available on YouTube: “Byte-Sized Mobile Dev Tips.” In this series, I will share solutions to common problems and needed features that I’ve run into on different mobile app projects. I hope they will help you to solve them quickly and easily when you need them in your apps.
[Read more…] about Introducing the “Byte-Sized Mobile Dev Tips” Video Series
Xamarin Dev Days coming to Birmingham Sept. 30th
Great news for local mobile app developers and anyone interested in becoming one: The Birmingham .NET Meetup organizers have made arrangements to bring Xamarin Dev Days to the Magic City! Xamarin Dev Days were created to give developers the opportunity to learn native mobile development for iOS, Android, and Windows from the ground up.
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Introducing XFGloss: Visual Gloss for Xamarin.Forms
I’m happy to announce my new open source project is hitting the streets today! XFGloss is an add-on for Xamarin.Forms projects that adds new properties to the standard XF page and control classes on the Android and iOS platforms. Check out the story behind it or head on over to the GitHub repo or NuGet package and put some gloss on your Xamarin.Forms apps!
{dev = data} DAY Birmingham is THIS SATURDAY!
Come out and enjoy a new free code camp style training event with a focus on Microsoft technologies Saturday, August 20, 2016 at Samford University. There are 25 sessions, all related to .NET development, SQL Server, PowerShell and Professional Development.
I will be presenting .NET Everywhere: Building C# Apps for Phones, Tablets and TVs. We’ll explore the latest developments in the .NET ecoysystem, including .NET Core, .NET Standard, Xamarin, MonoGame and more.
To learn more about the event and get tickets, visit devdataday.com. I hope to see you there!
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“Memory Management in Xamarin Apps” Series, Part Five
In the final part of this series, I conclude with the results seen when profiling the XNotes app again after I implemented the recommendations I’ve presented. [Read more…] about “Memory Management in Xamarin Apps” Series, Part Five
“Memory Management in Xamarin Apps” Series, Part Four
In part 4, I describe the best practices for memory management in Xamarin apps that I concluded after a lot of searching the internet and applying them to my app. [Read more…] about “Memory Management in Xamarin Apps” Series, Part Four
“Memory Management in Xamarin Apps” Series, Part Three
In part 3 of this series, I explain how memory management is handled in the Xamarin world, what I consider to be myths surrounding memory management, and my initial conclusions after investigating the problems.
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“Memory Management in Xamarin Apps” Series, Part Two
In part two of this series, I describe the first cross platform mobile app I developed using Xamarin, and the big surprise that was in store for me when I profiled what I thought was the finished “ready to submit to the App Store” iOS version of that app. [Read more…] about “Memory Management in Xamarin Apps” Series, Part Two
“Memory Management in Xamarin Apps” Series, Part One
In this series, I discuss memory management issues you can run into while developing cross-platform apps using the Xamarin (now Microsoft) frameworks. [Read more…] about “Memory Management in Xamarin Apps” Series, Part One